Skip to main content

Lost Promise

What happened to the blogosphere? Why is the USENET dead? How did Yahoo and Google groups (listserv-like services) wither so quickly? Why is podcasting struggling?

The answers to some of the above questions are simple:

  • USENET was killed because ISPs feared being sued for the amount of illegal files being distributed via the newsgroups.
  • Groups and listservs died thanks to a mix of spam and inconvenient delivery methods. Who doesn't stuggle to manage a flood of email as it is, without mailing lists?
  • Forums require frequent visits, and the "loudest," most annoying members drive the curious and open-minded away. Forums are now for true believers… arguing about ideological purity.
  • Podcasts and music downloads have lost ground to streaming audio and audio-on-demand services. It's still "podcasting" in a form, but through larger services like iHeartRadio and TuneIn.

Blogging and forums are the saddest loss, to me, though I miss the USENET programming newsgroups, a lot.

I've been watching Medium and other blog sites struggle, despite seeming like good ideas. I dislike Facebook and the click-bait in my stream, but I dislike the Google+ layouts even more. Nobody I know uses Google+ and the Groups/Communities there and on Yahoo have fizzled.

Slashdot, my favorite website, has said traffic dropped precipitously over the last year. Tom's Hardware dropped, too, not even bothering to fix a broken iOS reader app.

Every Slashdot discussion on operating systems or programming descends into useless screaming. That was always a problem, but you could filter the idiots. It is now so bad you can't find the good technical arguments. Looking for information on Swift programming, Apple's new C#-like language, what I find instead of useful information is diatribes. The USENET groups on coding would have featured discussions of the compiler choices, why LLVM works well (or not), and what the implications are of optimistic parsing.

The coding blogs? Dead. The coding listservs? Spammed to death. The IRC forums? More bots…

Remember when the Internet was supposed to create and expand "community" or something? Instead, it has reinforced tribalism (ugh, lousy word) and cliques of like-minded ideologues, while the generalists and moderates walked away.

The good news is that for information I'm back to attending real, physical meetings with other programmers to learn about tech. We don't even bother to update the group websites anymore, though.

The fading value of online communities might lead to… real communities.

Of course, things could change in an instant. Facebook could revive discussion threads. A new alternative could emerge. Google+ could finally be made useful.

Whatever happens, I doubt we can predict how we will communicate and convert information into knowledge five years from now.


Popular posts from this blog

Comic Sans Is (Generally) Lousy: Letters and Reading Challenges

Specimen of the typeface Comic Sans. (Photo credit: Wikipedia) Personally, I support everyone being able to type and read in whatever typefaces individuals prefer. If you like Comic Sans, then change the font while you type or read online content. If you like Helvetica, use that.

The digital world is not print. You can change typefaces. You can change their sizes. You can change colors. There is no reason to argue over what you use to type or to read as long as I can use typefaces that I like.

Now, as a design researcher? I'll tell you that type matters a lot to both the biological act of reading and the psychological act of constructing meaning. Statistically, there are "better" and "worse" type for conveying messages. There are also typefaces that are more legible and more readable. Sometimes, legibility does not help readability, either, as a type with overly distinct letters (legibility) can hinder word shapes and decoding (readability).

One of the co…

Let’s Make a Movie: Digital Filmmaking on a Budget

Film camera collection. (Photo credit: Wikipedia) Visalia Direct: Virtual Valley
June 5, 2015 Deadline
July 2015 Issue

Every weekend a small group of filmmakers I know make at least one three-minute movie and share the short film on their YouTube channel, 3X7 Films.

Inspired by the 48-Hour Film Project (, my colleagues started to joke about entering a 48-hour contest each month. Someone suggested that it might be possible to make a three-minute movie every week. Soon, 3X7 Films was launched as a Facebook group and members started to assemble teams to make movies.

The 48-Hour Film Project, also known as 48HFP, launched in 2001 by Mark Ruppert. He convinced some colleagues in Washington, D.C., that they could make a movie in 48 hours. The idea became a friendly competition. Fifteen years later, 48HFP is an international phenomenon, with competitions in cities around the world. Regional winners compete in national and international festivals.

On a Friday night, teams gathe…

Edutainment: Move Beyond Entertaining, to Learning

A drawing made in Tux Paint using various brushes and the Paint tool. (Photo credit: Wikipedia) Visalia Direct: Virtual Valley
November 2, 2015 Deadline
December 2015 Issue

Randomly clicking on letters, the young boy I was watching play an educational game “won” each level. He paid no attention to the letters themselves. His focus was on the dancing aliens at the end of each alphabet invasion.

Situations like this occur in classrooms and homes every day. Technology appeals to parents, politicians and some educators as a path towards more effective teaching. We often bring technology into our schools and homes, imagining the latest gadgets and software will magically transfer skills and information to our children.

This school year, I left teaching business communications to return to my doctoral specialty in education, technology and language development. As a board member of an autism-related charity, I speak to groups on how technology both helps and hinders special education. Busin…